Walk left 2x and select the bomb; immediately walk right and rotate the room right.
Walk down and left; move the room left and down.
Walk right (SILVER KEY); move the room down. If you are stuck you always can get a few hints in game. Just follow our walkthrough to finish all the puzzles. Move the room left; rotate the room right 2x. Go to the coffin and place the 2 tiles so you can slide the metal tokens inside them.
Select a BOMB and quickly switch wardrobes.
The Room Two is a first-person puzzle adventure game from Fireproof Games in which you must solve complex and eerie puzzle boxes.
Use the eyepiece on the table to get a puzzle. Select the red phone (BOMB); move the room right. You have to move them to the centre to light. Move the room up, left, and up; select the red phone. There will be a pair of buttons on the back now. Now use your eyepiece to reveal another bridge puzzle. Select the magnet; move the room left, up 2x, and right. Move the room up; walk right 3x, down, and right (SILVER KEY). Walk down and switch wardrobes; move the rooms left and up. Select the bomb and the red phone; move the room left. Move the 4th floor, room 2 to the right; move the 4th floor, room 1 to the right. Move the room down; walk left (GOLD KEY). Rotate the room right; walk right (CELLPHONE). When both latches have been pushed, flick the switch to continue.
Congratulations! Move the room up; rotate the room right 2x. Game is best played standing.
Move the 2nd floor, room 2 down; move the 2nd floor, room 3 to the left. Walk right 2x; move the room right and down. Go back to the middle and place the stone tile on the stone door. Select the bomb; quickly walk left and move the 2nd floor room 4 up. Move the rooms right and up; walk right (GOLD KEY). Challenge yourself to solve a series of diabolical puzzles!
Move the 2nd floor, room 2 up; move the 1st floor, room 2 up. Go to the door in the sleeping area and place the handle. Select the bomb; quickly walk left and select the magnet. Turn the 3 cylinders in place to open drawer. Set gears in position and turn the handle to open the safe. Walk left 3x, up, and right; move the room right. Walk down and left; move the room left and up. Turning the crank will set the clock above the statues. A drawer is revealed. Go back to the desk and turn the box, so slide markers to symbols.
It's a non-stop barrage of head-scratchers involving musical notes, 3D cubes, gems, and mazes.
Walk right, up, right, and down; move the room right. And here's the route for the lower pathway. Select a CELLPHONE; select the red phone. Move the 3rd floor, room 2 up; move the 2nd floor room 2 up. Move to the middle, use eyepiece with paper and look to the cauldron. Use eyepiece, use the handle to cut the rope. Use eyepiece, take the paper, look left to match the hole with the symbol. Top left, top right, bottom left and bottom right to open it. red, blue, green. Select the bomb; immediately select a CELLPHONE and the red phone.
Move the room right, up 2x, and left; select the magnet. Move forward and remove the 2 locks on the fond. Move the room left; select a CELLPHONE and the red phone. Once done, the organ will open and you can take stained glass. Put the key in the keyhole around the back of the music box. Move the room left 2x; walk left and down. You should recognise three of them from about three seconds ago.
Move the 1st floor, room 4 up; move the 3rd floor, room 6 down.
Move the 1st floor, room 2 up and right; move the 3rd floor, room 2 down.
Now, slide the top around until you see the icon - above - poking out of the hole. Walk right and down 2x; move the room left 3x. Walk down and left 3x; walk left and move the room down. Move the room down; walk right, up, and left. Go inside and turn both adjuster nuts until they drop and set the gears in place.
Move the room right; walk right, down, and left 2x. Move the room left; select the blue phone.
A circular section of the table will rise up. Move the rooms down, right, up, and right; walk up (GOLD KEY). Walk up 2x and right; move the room right. Walk down and right; rotate the room left. Move the room right and up; walk left and up. Select the bomb; quickly walk down and rotate the room left. Move the room left; walk left and switch wardrobes. Walk up; move the rooms left, up, right, and up.
Select a CELLPHONE and the red phone; move the room right and up. Walk left and select the red phone; walk up. Select the bomb and walk right; walk left 2x. Move the rooms down 2x and left; walk up. Back to chapel, on the right side you find a fountain. Move the room up and right; select the magnet. Walk right; move the 1st floor, room 2 up and left. Click and hold the lantern to learn the final room placement. Walk left; move the 2nd floor, room 5 right and up. Move the room left; walk left (GOLD KEY). Place the cube in the form to get a door handle. Turn the handles under the puzzle to the right, so the beam narrows to the centre of the sun. Walk left, down, and right; move the room right and up. Walk left; select the bomb and walk right. Go inside the tree and use the gemstone on the table. Now hold the cube in the light beam to reveal its symbols.
Move the 1st floor, room 2 to the right; move the 2nd floor, room 2 down. Line up starting from the sun,over the stars to the moon. Move the room left; walk left, down, and right 2x. This! Go back to starting point and remove the adjuster nut until it drops.
Go back to the sleeping area and place the card on the door. Remove the stick from under the ropes and the door will open.
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